Interactions are made using AC's own node-based system. When creating a hotspot, you're allowed to define what the hotspot does: for example, is it an inventory item, an object you interact with, a character? Based on this, you can decide to create different kinds of interactions for this object. This is why hotspots will be some of the most used prefabs you find in Adventure Creator. Likewise, if you need to create new items, you go to the Inventory section and create the new item by entering a name, an icon and different sets of actions you may need.Īdventure games are mostly about interacting with things, picking up objects that will then be used (or combined with other objects) on interactive elements in the background, and things like that. The same goes for cameras, sounds, navigation meshes, colliders, triggers, etc. For example, if you need to create a hotspot so the character performs an action (or picks up an item) when you click that hotspot, the AC Game Editor includes a section where you enter the new hotspot name and then create it. From here, you can create different prefabs, inventory items, menus, actions, etc. This panel lets you control almost every aspect of your game. This character will be controllable based on the inputs you defined, without the need to do anything else.Īdventure Creator has a panel called AC Game Editor.
#ADVENTURE CREATOR UNITY AI ACTIONS SOFTWARE#
The software only requires you to setup a "starting point" (a spawn point) where the character will appear as you press play. This is an important piece of information. Adventure Creator will call this character on every level, and place it in the correct spot as required. The next step is to create the main character.Ĭonfiguring a character consists on adding a mesh, the set of animations, sounds, etc. The wizard asks you some information about the game, how it will work and what kind of controls you'll use and then it will create a basic set of managers for you to work on.
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When you start a new game, the first thing you need to do is start the New Game Wizard.